fix: Dynamic Island, Live Activity errors, background audio stop, CFBundleVersion
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Phase 1 — Audio background resilience: - Remove .mixWithOthers, app takes audio focus for coach cues - Add AVAudioSession.interruptionNotification handler (re-activates after calls/Siri) - Add AVAudioSession.routeChangeNotification handler (re-activates on headphone changes) Phase 2 — Live Activity error surfacing: - PlayerViewModel: @Published liveActivityError captures auth-denied + request errors - PlayerView: translucent error banner with dismiss button (non-blocking) Phase 3 — CFBundleVersion 1→2 in all 4 Info.plist files (match project.yml CURRENT_PROJECT_VERSION: 2)
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@@ -66,6 +66,40 @@ struct PlayerView: View {
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}
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}
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// ══════════════════════════════════════════════════
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// Live Activity error banner (non-blocking)
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// ══════════════════════════════════════════════════
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if let error = vm.liveActivityError {
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VStack {
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HStack(spacing: 8) {
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Image(systemName: "exclamationmark.triangle.fill")
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.font(.caption)
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.foregroundStyle(.yellow)
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Text(error)
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.font(.caption2.weight(.medium))
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.foregroundStyle(.white.opacity(0.9))
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Spacer()
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Button {
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vm.liveActivityError = nil
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} label: {
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Image(systemName: "xmark")
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.font(.system(size: 10, weight: .bold))
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.foregroundStyle(.white.opacity(0.6))
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}
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}
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.padding(.horizontal, 16)
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.padding(.vertical, 10)
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.background(.ultraThinMaterial.opacity(0.9))
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.clipShape(RoundedRectangle(cornerRadius: 12))
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.padding(.horizontal, 16)
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.padding(.top, 60)
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Spacer()
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}
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.transition(.move(edge: .top).combined(with: .opacity))
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.animation(.spring(duration: 0.3), value: vm.liveActivityError)
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.zIndex(100)
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}
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// ══════════════════════════════════════════════════
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// Layer 4 — Compact timer ring (top-right corner)
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// ══════════════════════════════════════════════════
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