remove Expo project and all related files

Remove the entire Expo/React Native application: routes (app/), source
code (src/), assets, iOS native build, config plugins, StoreKit config,
npm dependencies, TypeScript/ESLint/Vitest configs, and Expo-specific
documentation. The repository now contains only: admin-web, supabase,
youtube-worker, tabatago-swift, docs, scripts, and CI/tooling configs.
This commit is contained in:
Millian Lamiaux
2026-04-21 21:55:00 +02:00
parent 8c90b73d90
commit 89cca25e22
285 changed files with 11212 additions and 44392 deletions

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import SwiftUI
import HealthKit
@main
struct TabataGoWatchApp: App {
@StateObject private var connectivityManager = WatchConnectivityManager.shared
@StateObject private var playerEngine = WatchPlayerEngine()
var body: some Scene {
WindowGroup {
WatchRootView()
.environmentObject(connectivityManager)
.environmentObject(playerEngine)
}
}
}

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>TabataGoWidget</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>XPC!</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>NSExtension</key>
<dict>
<key>NSExtensionPointIdentifier</key>
<string>com.apple.widgetkit-extension</string>
</dict>
</dict>
</plist>

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import WidgetKit
import SwiftUI
// Timeline entry
struct TabataEntry: TimelineEntry {
let date: Date
let streak: Int
let lastWorkoutLabel: String // e.g. "Yesterday" or "2 days ago"
}
// Provider
struct TabataProvider: TimelineProvider {
private let sharedDefaults = UserDefaults(suiteName: "group.com.tabatago.app")
func placeholder(in context: Context) -> TabataEntry {
TabataEntry(date: Date(), streak: 7, lastWorkoutLabel: "Today")
}
func getSnapshot(in context: Context, completion: @escaping (TabataEntry) -> Void) {
completion(makeEntry())
}
func getTimeline(in context: Context, completion: @escaping (Timeline<TabataEntry>) -> Void) {
let entry = makeEntry()
// Refresh at midnight so the streak date label stays accurate
let midnight = Calendar.current.startOfDay(for: Date().addingTimeInterval(86_400))
completion(Timeline(entries: [entry], policy: .after(midnight)))
}
private func makeEntry() -> TabataEntry {
let streak = sharedDefaults?.integer(forKey: "streak") ?? 0
let lastDate = sharedDefaults?.object(forKey: "lastWorkoutDate") as? Date
let label = relativeLabel(for: lastDate)
return TabataEntry(date: Date(), streak: streak, lastWorkoutLabel: label)
}
private func relativeLabel(for date: Date?) -> String {
guard let date else { return "Not started" }
let days = Calendar.current.dateComponents([.day],
from: Calendar.current.startOfDay(for: date),
to: Calendar.current.startOfDay(for: Date())).day ?? 0
switch days {
case 0: return "Today"
case 1: return "Yesterday"
default: return "\(days) days ago"
}
}
}
// Views
/// `.accessoryCircular` streak count inside an orange ring
struct CircularComplicationView: View {
let entry: TabataEntry
var body: some View {
ZStack {
AccessoryWidgetBackground()
VStack(spacing: 0) {
Image(systemName: "bolt.fill")
.font(.system(size: 9, weight: .bold))
.foregroundStyle(.orange)
Text("\(entry.streak)")
.font(.system(size: 18, weight: .black, design: .rounded))
.minimumScaleFactor(0.5)
}
}
.widgetAccentable()
}
}
/// `.accessoryRectangular` streak + last workout date
struct RectangularComplicationView: View {
let entry: TabataEntry
var body: some View {
VStack(alignment: .leading, spacing: 2) {
HStack(spacing: 4) {
Image(systemName: "bolt.fill")
.foregroundStyle(.orange)
.font(.system(size: 10, weight: .bold))
Text("\(entry.streak) day streak")
.font(.system(size: 12, weight: .bold, design: .rounded))
}
Text(entry.lastWorkoutLabel)
.font(.system(size: 11))
.foregroundStyle(.secondary)
Text("Open TabataGo →")
.font(.system(size: 10, weight: .medium))
.foregroundStyle(.orange)
}
.frame(maxWidth: .infinity, alignment: .leading)
.widgetAccentable()
}
}
/// `.accessoryCorner` tiny bolt + streak digit in the corner
struct CornerComplicationView: View {
let entry: TabataEntry
var body: some View {
ZStack {
AccessoryWidgetBackground()
Image(systemName: "bolt.fill")
.font(.system(size: 14, weight: .bold))
.foregroundStyle(.orange)
}
.widgetLabel("\(entry.streak) day streak")
}
}
// Widget definition
struct TabataGoComplication: Widget {
static let kind = "TabataGoComplication"
var body: some WidgetConfiguration {
StaticConfiguration(kind: Self.kind, provider: TabataProvider()) { entry in
TabataComplicationEntryView(entry: entry)
.containerBackground(.black, for: .widget)
}
.configurationDisplayName("TabataGo")
.description("Your current workout streak.")
.supportedFamilies([
.accessoryCircular,
.accessoryRectangular,
.accessoryCorner
])
}
}
struct TabataComplicationEntryView: View {
@Environment(\.widgetFamily) var family
let entry: TabataEntry
var body: some View {
switch family {
case .accessoryCircular:
CircularComplicationView(entry: entry)
case .accessoryRectangular:
RectangularComplicationView(entry: entry)
case .accessoryCorner:
CornerComplicationView(entry: entry)
default:
CircularComplicationView(entry: entry)
}
}
}
// Previews
#Preview("Circular", as: .accessoryCircular) {
TabataGoComplication()
} timeline: {
TabataEntry(date: .now, streak: 7, lastWorkoutLabel: "Today")
}
#Preview("Rectangular", as: .accessoryRectangular) {
TabataGoComplication()
} timeline: {
TabataEntry(date: .now, streak: 7, lastWorkoutLabel: "Today")
}

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>TabataGo</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>NSHealthShareUsageDescription</key>
<string>TabataGo reads your heart rate and calories during workouts.</string>
<key>NSHealthUpdateUsageDescription</key>
<string>TabataGo saves workout data to Apple Health directly from your Watch.</string>
<key>WKApplication</key>
<true/>
<key>WKCompanionAppBundleIdentifier</key>
<string>com.tabatago.app</string>
</dict>
</plist>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.developer.healthkit</key>
<true/>
<key>com.apple.security.application-groups</key>
<array>
<string>group.com.tabatago.app</string>
</array>
</dict>
</plist>

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import Foundation
import WatchConnectivity
/// Watch-side WatchConnectivity manager.
/// Receives workout payloads from the phone, sends HR/calorie results back.
@MainActor
final class WatchConnectivityManager: NSObject, ObservableObject, WCSessionDelegate {
static let shared = WatchConnectivityManager()
@Published private(set) var isPhoneReachable = false
var onStartWorkout: ((WatchWorkoutPayload) -> Void)?
var onTimerTick: ((TimerTickPayload) -> Void)?
var onPause: (() -> Void)?
var onResume: (() -> Void)?
var onEnd: (() -> Void)?
private var session: WCSession?
private override init() {
super.init()
guard WCSession.isSupported() else { return }
session = WCSession.default
session?.delegate = self
session?.activate()
}
// Send data to phone
func sendHeartRate(_ bpm: Double) {
send([WCMessageKey.type: WCMessageType.heartRateUpdate.rawValue,
WCMessageKey.heartRate: bpm])
}
func sendSessionResult(_ result: WatchSessionResult) {
guard let data = try? JSONEncoder().encode(result) else { return }
send([WCMessageKey.type: WCMessageType.sessionCompleted.rawValue,
WCMessageKey.sessionResult: data])
}
// WCSessionDelegate
nonisolated func session(_ session: WCSession, activationDidCompleteWith state: WCSessionActivationState, error: Error?) {
let reachable = session.isReachable
Task { @MainActor in self.isPhoneReachable = reachable }
}
nonisolated func sessionReachabilityDidChange(_ session: WCSession) {
let reachable = session.isReachable
Task { @MainActor in self.isPhoneReachable = reachable }
}
nonisolated func session(_ session: WCSession, didReceiveMessage message: [String: Any]) {
guard let typeRaw = message[WCMessageKey.type] as? String,
let type = WCMessageType(rawValue: typeRaw) else { return }
// Extract Data payloads before crossing actor boundary [String: Any] is not Sendable.
let workoutData = message[WCMessageKey.workoutPayload] as? Data
let tickData = message["tick"] as? Data
Task { @MainActor in
switch type {
case .startWorkout:
guard let data = workoutData,
let payload = try? JSONDecoder().decode(WatchWorkoutPayload.self, from: data) else { return }
onStartWorkout?(payload)
case .timerTick:
guard let data = tickData,
let tick = try? JSONDecoder().decode(TimerTickPayload.self, from: data) else { return }
onTimerTick?(tick)
case .pauseWorkout: onPause?()
case .resumeWorkout: onResume?()
case .endWorkout: onEnd?()
default: break
}
}
}
// Private
private func send(_ message: [String: Any]) {
guard let session, session.isReachable else { return }
session.sendMessage(message, replyHandler: nil)
}
}

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import Foundation
import HealthKit
import WatchKit
// Watch-local phase enum (mirrors iOS TimerPhase without cross-target dep)
enum WatchPhase: String, Codable, CaseIterable {
case prep = "PREP"
case warmup = "WARMUP"
case work = "WORK"
case rest = "REST"
case interBlockRest = "INTER_BLOCK_REST"
case cooldown = "COOLDOWN"
case complete = "COMPLETE"
}
// Engine
/// Drives the watch-side workout timer.
///
/// Design: The phone is the source-of-truth; the Watch engine *also* runs
/// its own 1-second countdown so the display stays smooth even if WC
/// messages are delayed. On every `timerTick` from the phone the Watch
/// snaps its state to match, preventing drift.
///
/// HealthKit: The engine owns an `HKWorkoutSession` + `HKLiveWorkoutBuilder`
/// so that calorie / heart-rate data is written directly from the Watch,
/// which has the most accurate wrist sensors.
@MainActor
final class WatchPlayerEngine: NSObject, ObservableObject {
// Published state
@Published private(set) var isActive = false
@Published private(set) var isPaused = false
@Published private(set) var phase = WatchPhase.prep
@Published private(set) var timeRemaining = 0
@Published private(set) var currentRound = 1
@Published private(set) var totalRoundsInBlock = 8
@Published private(set) var currentExerciseName: String? = nil
@Published private(set) var heartRate = 0.0
@Published private(set) var activeCalories = 0.0
// Private state
private var payload: WatchWorkoutPayload?
private var startedAt: Date?
private var timer: Timer?
// HealthKit
private let healthStore = HKHealthStore()
private var workoutSession: HKWorkoutSession?
private var liveBuilder: HKLiveWorkoutBuilder?
// Connectivity back-ref
private let wc = WatchConnectivityManager.shared
override init() {
super.init()
wireConnectivityCallbacks()
}
// Public API
func togglePause() {
if isPaused { resume() } else { pause() }
}
func endWorkout() {
stopTimer()
Task { await finalizeHealthKit() }
}
// Connectivity callbacks
private func wireConnectivityCallbacks() {
wc.onStartWorkout = { [weak self] payload in
Task { @MainActor in self?.handleStartWorkout(payload) }
}
wc.onTimerTick = { [weak self] tick in
Task { @MainActor in self?.handleTick(tick) }
}
wc.onPause = { [weak self] in Task { @MainActor in self?.pause() } }
wc.onResume = { [weak self] in Task { @MainActor in self?.resume() } }
wc.onEnd = { [weak self] in Task { @MainActor in self?.endWorkout() } }
}
private func handleStartWorkout(_ p: WatchWorkoutPayload) {
payload = p
startedAt = Date()
// Seed from first block
if let first = p.blocks.first {
totalRoundsInBlock = first.rounds
currentExerciseName = first.exercise1Name
}
phase = p.warmupDuration > 0 ? .warmup : .prep
timeRemaining = p.warmupDuration > 0 ? p.warmupDuration : 10
currentRound = 1
heartRate = 0
activeCalories = 0
isPaused = false
isActive = true
WKInterfaceDevice.current().play(.start)
startTimer()
Task { await startHealthKit() }
}
/// Snap watch state to phone's authoritative tick.
private func handleTick(_ tick: TimerTickPayload) {
phase = WatchPhase(rawValue: tick.phase) ?? phase
timeRemaining = tick.timeRemaining
currentRound = tick.currentRound
totalRoundsInBlock = tick.totalRoundsInBlock
currentExerciseName = tick.exerciseName
}
// Timer
private func startTimer() {
stopTimer()
timer = Timer.scheduledTimer(withTimeInterval: 1.0, repeats: true) { [weak self] _ in
Task { @MainActor in self?.tick() }
}
}
private func stopTimer() {
timer?.invalidate()
timer = nil
}
private func tick() {
guard !isPaused else { return }
if timeRemaining > 0 {
timeRemaining -= 1
}
// Phase transitions are driven by the phone's timerTick messages;
// the local countdown is purely for smooth display.
}
private func pause() {
isPaused = true
stopTimer()
workoutSession?.pause()
WKInterfaceDevice.current().play(.stop)
}
private func resume() {
isPaused = false
startTimer()
workoutSession?.resume()
WKInterfaceDevice.current().play(.start)
}
// HealthKit
private func startHealthKit() async {
guard HKHealthStore.isHealthDataAvailable() else { return }
let typesToShare: Set<HKSampleType> = [
HKQuantityType(.activeEnergyBurned),
HKQuantityType(.heartRate),
HKObjectType.workoutType()
]
let typesToRead: Set<HKObjectType> = [
HKQuantityType(.heartRate),
HKQuantityType(.activeEnergyBurned)
]
do {
try await healthStore.requestAuthorization(toShare: typesToShare, read: typesToRead)
} catch {
return // HealthKit optional proceed without it
}
let config = HKWorkoutConfiguration()
config.activityType = .highIntensityIntervalTraining
config.locationType = .indoor
do {
let session = try HKWorkoutSession(healthStore: healthStore, configuration: config)
let builder = session.associatedWorkoutBuilder()
builder.dataSource = HKLiveWorkoutDataSource(healthStore: healthStore,
workoutConfiguration: config)
session.delegate = self
builder.delegate = self
workoutSession = session
liveBuilder = builder
session.startActivity(with: startedAt ?? Date())
try await builder.beginCollection(at: startedAt ?? Date())
} catch {
// Non-fatal timer still works without HealthKit
}
}
private func finalizeHealthKit() async {
let endDate = Date()
guard let session = workoutSession, let builder = liveBuilder else {
sendResultToPhone(endDate: endDate)
isActive = false
return
}
do {
try await builder.endCollection(at: endDate)
let workout = try await builder.finishWorkout()
session.end()
guard let workout else {
sendResultToPhone(endDate: endDate)
return
}
let avgHR = workout.statistics(for: HKQuantityType(.heartRate))?
.averageQuantity()?.doubleValue(for: HKUnit(from: "count/min"))
let peakHR = workout.statistics(for: HKQuantityType(.heartRate))?
.maximumQuantity()?.doubleValue(for: HKUnit(from: "count/min"))
let cal = workout.statistics(for: HKQuantityType(.activeEnergyBurned))?
.sumQuantity()?.doubleValue(for: .kilocalorie())
if let cal { activeCalories = cal }
sendResultToPhone(endDate: endDate, avgHR: avgHR, peakHR: peakHR, cal: cal)
} catch {
sendResultToPhone(endDate: endDate)
}
isActive = false
}
private func sendResultToPhone(endDate: Date,
avgHR: Double? = nil,
peakHR: Double? = nil,
cal: Double? = nil) {
let result = WatchSessionResult(
programId: payload?.programId ?? "",
startedAt: startedAt ?? endDate,
completedAt: endDate,
durationSeconds: Int(endDate.timeIntervalSince(startedAt ?? endDate)),
activeCalories: cal ?? activeCalories,
averageHeartRate: avgHR,
peakHeartRate: peakHR
)
wc.sendSessionResult(result)
WKInterfaceDevice.current().play(.success)
}
}
// HKWorkoutSessionDelegate
extension WatchPlayerEngine: HKWorkoutSessionDelegate {
nonisolated func workoutSession(_ workoutSession: HKWorkoutSession,
didChangeTo toState: HKWorkoutSessionState,
from fromState: HKWorkoutSessionState,
date: Date) {}
nonisolated func workoutSession(_ workoutSession: HKWorkoutSession,
didFailWithError error: Error) {}
}
// HKLiveWorkoutBuilderDelegate
extension WatchPlayerEngine: HKLiveWorkoutBuilderDelegate {
nonisolated func workoutBuilderDidCollectEvent(_ workoutBuilder: HKLiveWorkoutBuilder) {}
nonisolated func workoutBuilder(_ workoutBuilder: HKLiveWorkoutBuilder,
didCollectDataOf collectedTypes: Set<HKSampleType>) {
for type in collectedTypes {
guard let quantityType = type as? HKQuantityType else { continue }
switch quantityType {
case HKQuantityType(.heartRate):
let hr = workoutBuilder
.statistics(for: quantityType)?
.mostRecentQuantity()?
.doubleValue(for: HKUnit(from: "count/min")) ?? 0
Task { @MainActor [weak self] in
guard let self else { return }
self.heartRate = hr
self.wc.sendHeartRate(hr)
}
case HKQuantityType(.activeEnergyBurned):
let cal = workoutBuilder
.statistics(for: quantityType)?
.sumQuantity()?
.doubleValue(for: .kilocalorie()) ?? 0
Task { @MainActor [weak self] in
self?.activeCalories = cal
}
default: break
}
}
}
}

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import SwiftUI
import HealthKit
/// Mini activity/streak summary shown on the Watch when idle.
/// Displays today's Move/Exercise/Stand ring progress from HealthKit
/// and a streak count stored via App Group UserDefaults (shared with phone).
struct WatchActivityView: View {
@State private var moveProgress: Double = 0 // 0-1
@State private var exerciseProgress: Double = 0
@State private var standProgress: Double = 0
@State private var streak: Int = 0
@State private var isLoading = true
private let healthStore = HKHealthStore()
private let sharedDefaults = UserDefaults(suiteName: "group.com.tabatago.app")
var body: some View {
ScrollView {
VStack(spacing: 14) {
// Rings
Text("Today")
.font(.system(size: 13, weight: .semibold))
.foregroundStyle(.secondary)
.frame(maxWidth: .infinity, alignment: .leading)
HStack(spacing: 12) {
RingView(progress: moveProgress,
color: Color(red: 1.0, green: 0.23, blue: 0.19),
icon: "flame.fill",
label: "Move")
RingView(progress: exerciseProgress,
color: .green,
icon: "figure.run",
label: "Exercise")
RingView(progress: standProgress,
color: Color(red: 0.04, green: 0.80, blue: 0.97),
icon: "figure.stand",
label: "Stand")
}
Divider()
// Streak
HStack {
Image(systemName: "bolt.fill")
.foregroundStyle(.orange)
.font(.system(size: 14))
Text("\(streak) day\(streak == 1 ? "" : "s")")
.font(.system(size: 14, weight: .bold, design: .rounded))
Spacer()
Text("streak")
.font(.system(size: 11))
.foregroundStyle(.secondary)
}
}
.padding(.horizontal, 4)
.padding(.vertical, 8)
.redacted(reason: isLoading ? .placeholder : [])
}
.task { await loadData() }
}
// Data loading
private func loadData() async {
streak = sharedDefaults?.integer(forKey: "streak") ?? 0
guard HKHealthStore.isHealthDataAvailable() else {
isLoading = false
return
}
let typesToRead: Set<HKObjectType> = [
HKObjectType.activitySummaryType()
]
guard (try? await healthStore.requestAuthorization(toShare: [], read: typesToRead)) != nil else {
isLoading = false
return
}
let calendar = Calendar.current
let today = calendar.startOfDay(for: Date())
let predicate = HKQuery.predicateForActivitySummary(with: calendar.dateComponents(
[.era, .year, .month, .day], from: today))
let summaries = try? await withCheckedThrowingContinuation { (cont: CheckedContinuation<[HKActivitySummary], Error>) in
let query = HKActivitySummaryQuery(predicate: predicate) { _, summaries, error in
if let error { cont.resume(throwing: error) }
else { cont.resume(returning: summaries ?? []) }
}
healthStore.execute(query)
}
if let summary = summaries?.first {
let moveGoal = summary.activeEnergyBurnedGoal.doubleValue(for: .kilocalorie())
let exerciseGoal = summary.appleExerciseTimeGoal.doubleValue(for: .minute())
let standGoal = summary.appleStandHoursGoal.doubleValue(for: .count())
await MainActor.run {
moveProgress = moveGoal > 0
? summary.activeEnergyBurned.doubleValue(for: .kilocalorie()) / moveGoal
: 0
exerciseProgress = exerciseGoal > 0
? summary.appleExerciseTime.doubleValue(for: .minute()) / exerciseGoal
: 0
standProgress = standGoal > 0
? summary.appleStandHours.doubleValue(for: .count()) / standGoal
: 0
isLoading = false
}
} else {
await MainActor.run { isLoading = false }
}
}
}
// Sub-components
private struct RingView: View {
let progress: Double
let color: Color
let icon: String
let label: String
var body: some View {
VStack(spacing: 4) {
ZStack {
// Track
Circle()
.stroke(color.opacity(0.2), lineWidth: 5)
// Fill
Circle()
.trim(from: 0, to: min(progress, 1.0))
.stroke(color, style: StrokeStyle(lineWidth: 5, lineCap: .round))
.rotationEffect(.degrees(-90))
.animation(.easeOut(duration: 0.6), value: progress)
// Icon
Image(systemName: icon)
.font(.system(size: 9, weight: .bold))
.foregroundStyle(color)
}
.frame(width: 36, height: 36)
Text(label)
.font(.system(size: 9))
.foregroundStyle(.secondary)
}
}
}
#Preview {
WatchActivityView()
}

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import SwiftUI
/// Idle state waiting for a workout to start from the phone.
struct WatchIdleView: View {
@EnvironmentObject private var connectivity: WatchConnectivityManager
var body: some View {
VStack(spacing: 12) {
Image(systemName: "bolt.fill")
.font(.system(size: 36, weight: .bold))
.foregroundStyle(.orange)
Text("TabataGo")
.font(.system(size: 18, weight: .bold, design: .rounded))
Text("Start a workout\non your iPhone")
.font(.system(size: 13))
.foregroundStyle(.secondary)
.multilineTextAlignment(.center)
if connectivity.isPhoneReachable {
HStack(spacing: 4) {
Circle()
.fill(.green)
.frame(width: 6, height: 6)
Text("Connected")
.font(.system(size: 11))
.foregroundStyle(.secondary)
}
} else {
HStack(spacing: 4) {
Circle()
.fill(.gray)
.frame(width: 6, height: 6)
Text("No phone")
.font(.system(size: 11))
.foregroundStyle(.secondary)
}
}
}
.padding()
}
}

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import SwiftUI
/// Active workout player on Watch full-screen timer with phase, HR, calories.
struct WatchPlayerView: View {
@EnvironmentObject private var engine: WatchPlayerEngine
var body: some View {
ZStack {
// Phase color background
watchPhaseColor(engine.phase)
.opacity(0.18)
.ignoresSafeArea()
VStack(spacing: 4) {
// Phase label
Text(watchPhaseLabel(engine.phase))
.font(.system(size: 11, weight: .bold, design: .rounded))
.foregroundStyle(watchPhaseColor(engine.phase))
.kerning(1.5)
// Timer
Text("\(engine.timeRemaining)")
.font(.system(size: 52, weight: .black, design: .rounded))
.monospacedDigit()
.foregroundStyle(.white)
.contentTransition(.numericText(countsDown: true))
.animation(.spring(duration: 0.3), value: engine.timeRemaining)
// Exercise name
if let name = engine.currentExerciseName {
Text(name)
.font(.system(size: 12, weight: .semibold))
.foregroundStyle(.white.opacity(0.85))
.lineLimit(1)
.minimumScaleFactor(0.7)
}
// Round pips
RoundPips(
current: engine.currentRound,
total: min(engine.totalRoundsInBlock, 8)
)
.padding(.vertical, 4)
// Live metrics
HStack(spacing: 16) {
if engine.heartRate > 0 {
WatchMetric(
icon: "heart.fill",
value: "\(Int(engine.heartRate))",
color: .red
)
}
if engine.activeCalories > 0 {
WatchMetric(
icon: "flame.fill",
value: "\(Int(engine.activeCalories))",
color: .orange
)
}
}
// Pause / End controls
HStack(spacing: 12) {
Button {
engine.togglePause()
} label: {
Image(systemName: engine.isPaused ? "play.fill" : "pause.fill")
.font(.system(size: 14, weight: .bold))
.frame(width: 36, height: 36)
.background(.ultraThinMaterial)
.clipShape(Circle())
}
.buttonStyle(.plain)
Button(role: .destructive) {
engine.endWorkout()
} label: {
Image(systemName: "xmark")
.font(.system(size: 13, weight: .bold))
.frame(width: 36, height: 36)
.background(.ultraThinMaterial)
.clipShape(Circle())
}
.buttonStyle(.plain)
}
}
.padding(.horizontal, 8)
}
}
private func watchPhaseColor(_ phase: WatchPhase) -> Color {
switch phase {
case .prep, .warmup: return .orange
case .work: return Color(red: 1.0, green: 0.42, blue: 0.21)
case .rest, .interBlockRest: return Color(red: 0.35, green: 0.78, blue: 0.98)
case .cooldown: return .cyan
case .complete: return .green
}
}
private func watchPhaseLabel(_ phase: WatchPhase) -> String {
switch phase {
case .prep: return "GET READY"
case .warmup: return "WARM UP"
case .work: return "WORK"
case .rest: return "REST"
case .interBlockRest: return "BREAK"
case .cooldown: return "COOL DOWN"
case .complete: return "DONE"
}
}
}
// Sub-components
struct RoundPips: View {
let current: Int
let total: Int
var body: some View {
HStack(spacing: 4) {
ForEach(1...max(total, 1), id: \.self) { i in
Capsule()
.fill(i < current ? Color.orange :
i == current ? .white : .white.opacity(0.25))
.frame(width: i == current ? 16 : 6, height: 5)
.animation(.spring(duration: 0.25), value: current)
}
}
}
}
struct WatchMetric: View {
let icon: String
let value: String
let color: Color
var body: some View {
HStack(spacing: 3) {
Image(systemName: icon)
.font(.system(size: 10))
.foregroundStyle(color)
Text(value)
.font(.system(size: 13, weight: .semibold, design: .rounded))
.monospacedDigit()
}
}
}
#Preview {
WatchPlayerView()
.environmentObject(WatchPlayerEngine())
.environmentObject(WatchConnectivityManager.shared)
}

View File

@@ -0,0 +1,17 @@
import SwiftUI
/// Root view: shows idle screen or active player depending on state.
struct WatchRootView: View {
@EnvironmentObject private var playerEngine: WatchPlayerEngine
var body: some View {
Group {
if playerEngine.isActive {
WatchPlayerView()
} else {
WatchIdleView()
}
}
.animation(.easeInOut(duration: 0.3), value: playerEngine.isActive)
}
}