feat: production-grade Live Activity with type-safe phases, decomposed views, previews, and alert transitions
- Replace raw string phase model with WorkoutPhase enum (Codable, Sendable, CaseIterable) with built-in .capitalized display name and SwiftUI .color per phase - Decompose WorkoutLiveActivity into reusable view structs: PhasePill, CountdownText, WorkoutProgressBar, MusicInfoRow, HeartRateBadge, PhaseIndicatorDot, WorkoutLockScreenView, WorkoutSmallView — following CraftingSwift iOS 26 architecture patterns - Add AlertConfiguration on work/rest/complete phase transitions so Dynamic Island expands and lights up at key moments - Add 13 #Preview blocks across both widgets covering all presentation types: lock screen, expanded, compact, minimal — for instant Xcode Canvas feedback - Add stale state handling (context.isStale shows 'Last updated' indicator) - MusicLiveActivity: 5 new #Preview blocks for playing/paused/expanded/compact/minimal
This commit is contained in:
@@ -186,3 +186,36 @@ struct LiveActivityMusicBars: View {
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private let barMaxHeights: [CGFloat] = [8, 14, 6, 12]
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private let barMin: CGFloat = 3
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private let barSpeeds: [Double] = [2.2, 1.8, 2.8, 1.5]
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// MARK: - Previews
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#Preview("Lock Screen — Playing", as: .content, using: MusicActivityAttributes()) {
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MusicLiveActivity()
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} contentStates: {
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MusicActivityAttributes.ContentState(title: "Lose Yourself", artist: "Eminem", isPlaying: true)
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}
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#Preview("Lock Screen — Paused", as: .content, using: MusicActivityAttributes()) {
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MusicLiveActivity()
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} contentStates: {
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MusicActivityAttributes.ContentState(title: "Stronger", artist: "Kanye West", isPlaying: false)
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}
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#Preview("Dynamic Island Expanded", as: .dynamicIsland(.expanded), using: MusicActivityAttributes()) {
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MusicLiveActivity()
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} contentStates: {
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MusicActivityAttributes.ContentState(title: "Till I Collapse", artist: "Eminem", isPlaying: true)
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MusicActivityAttributes.ContentState(title: "Eye of the Tiger", artist: "Survivor", isPlaying: false)
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}
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#Preview("Dynamic Island Compact", as: .dynamicIsland(.compact), using: MusicActivityAttributes()) {
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MusicLiveActivity()
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} contentStates: {
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MusicActivityAttributes.ContentState(title: "Lose Yourself", artist: "Eminem", isPlaying: true)
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}
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#Preview("Dynamic Island Minimal", as: .dynamicIsland(.minimal), using: MusicActivityAttributes()) {
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MusicLiveActivity()
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} contentStates: {
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MusicActivityAttributes.ContentState(title: "Lose Yourself", artist: "Eminem", isPlaying: true)
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}
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@@ -2,6 +2,154 @@ import ActivityKit
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import WidgetKit
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import SwiftUI
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// MARK: - Decomposed Views
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struct PhasePill: View {
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let phase: WorkoutPhase
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let isPaused: Bool
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var body: some View {
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if isPaused {
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Text("PAUSED")
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.font(.caption2.bold())
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.foregroundStyle(.white)
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.padding(.horizontal, 5)
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.padding(.vertical, 2)
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.background(.white.opacity(0.15))
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.clipShape(Capsule())
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} else {
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Text(phase.capitalized.uppercased())
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.font(.caption.bold())
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.foregroundStyle(phase.color)
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.padding(.horizontal, 5)
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.padding(.vertical, 2)
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.background(phase.color.opacity(0.15))
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.clipShape(Capsule())
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}
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}
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}
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struct CountdownText: View {
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let endDate: Date
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let isPaused: Bool
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let frozenSeconds: Int
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let isUrgent: Bool
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let size: CGFloat
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var body: some View {
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Group {
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if isPaused {
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Text(Self.formatFrozenTime(frozenSeconds))
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.font(.system(size: size, weight: .bold).monospacedDigit())
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.foregroundStyle(.white.opacity(0.5))
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} else {
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Text(timerInterval: Date()...endDate, countsDown: true)
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.font(.system(size: size, weight: .bold).monospacedDigit())
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.foregroundStyle(isUrgent ? .orange : .white)
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.contentTransition(.numericText(countsDown: true))
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}
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}
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.accessibilityLabel(isPaused ? "Timer paused at \(Self.formatFrozenTime(frozenSeconds))" : "Countdown timer")
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}
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static func formatFrozenTime(_ seconds: Int) -> String {
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let m = seconds / 60
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let s = seconds % 60
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return String(format: "%d:%02d", m, s)
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}
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}
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struct WorkoutProgressBar: View {
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let progress: CGFloat
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let color: Color
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let isPaused: Bool
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var body: some View {
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GeometryReader { geo in
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ZStack(alignment: .leading) {
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RoundedRectangle(cornerRadius: 1, style: .continuous)
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.fill(.white.opacity(0.08))
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RoundedRectangle(cornerRadius: 1, style: .continuous)
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.fill(color.opacity(isPaused ? 0.25 : 0.6))
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.frame(width: geo.size.width * progress)
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}
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.frame(height: 2)
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}
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.frame(height: 2)
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}
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}
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struct MusicInfoRow: View {
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let trackTitle: String
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let trackArtist: String
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let isPlaying: Bool
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let isPaused: Bool
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let heartRate: Double
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let isLuminanceReduced: Bool
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var body: some View {
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HStack(spacing: 6) {
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Image(systemName: "music.note")
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.font(.system(size: 10))
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.foregroundStyle(.green)
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.accessibilityLabel("Music")
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Text(trackArtist.isEmpty
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? trackTitle
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: "\(trackTitle) — \(trackArtist)")
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.font(.caption2)
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.lineLimit(1)
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.foregroundStyle(.white.opacity(isPaused ? 0.3 : 0.5))
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.accessibilityLabel(trackArtist.isEmpty ? trackTitle : "\(trackTitle) by \(trackArtist)")
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Spacer()
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if heartRate > 0 {
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HeartRateBadge(heartRate: heartRate, isPaused: isPaused)
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}
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if !isPaused, isPlaying, !isLuminanceReduced {
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LiveActivityMusicBars()
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}
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}
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.opacity(isPaused ? 0.5 : 1)
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}
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}
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struct HeartRateBadge: View {
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let heartRate: Double
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let isPaused: Bool
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var body: some View {
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HStack(spacing: 2) {
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Image(systemName: "heart.fill")
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.font(.system(size: 8))
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.foregroundStyle(.red.opacity(0.7))
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.accessibilityLabel("Heart rate")
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Text("\(Int(heartRate))")
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.font(.system(size: 10).monospacedDigit())
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.foregroundStyle(.white.opacity(isPaused ? 0.3 : 0.5))
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}
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.accessibilityLabel("Heart rate \(Int(heartRate)) beats per minute")
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}
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}
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struct PhaseIndicatorDot: View {
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let color: Color
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let isPaused: Bool
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let size: CGFloat
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let isPulsing: Bool
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var body: some View {
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Circle()
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.fill(isPaused ? color.opacity(0.4) : color)
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.frame(width: size, height: size)
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.modifier(PulseEffect(active: isPulsing))
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}
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}
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// MARK: - Main Widget
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struct WorkoutLiveActivity: Widget {
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var body: some WidgetConfiguration {
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ActivityConfiguration(for: WorkoutActivityAttributes.self) { context in
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@@ -9,71 +157,36 @@ struct WorkoutLiveActivity: Widget {
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@Environment(\.isActivityFullscreen) var isFullscreen
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@Environment(\.isLuminanceReduced) var isLuminanceReduced
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let phaseColor = Self.colorForPhase(context.state.phase)
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let phaseLabel = context.state.phase.capitalized
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let paused = context.state.isPaused
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let timeRemaining = max(0, paused
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? context.state.phaseEndDate.timeIntervalSinceNow
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: context.state.phaseEndDate.timeIntervalSinceNow)
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let isUrgent = !paused && timeRemaining > 0 && timeRemaining <= 5
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switch activityFamily {
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case .small:
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smallLockScreenView(
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context: context,
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phaseColor: phaseColor,
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phaseLabel: phaseLabel,
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paused: paused,
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frozenSeconds: Int(max(0, context.state.phaseEndDate.timeIntervalSinceNow))
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)
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default:
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lockScreenView(
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context: context,
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phaseColor: phaseColor,
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phaseLabel: phaseLabel,
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isFullscreen: isFullscreen,
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isLuminanceReduced: isLuminanceReduced,
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isUrgent: isUrgent,
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paused: paused,
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frozenSeconds: Int(max(0, context.state.phaseEndDate.timeIntervalSinceNow))
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)
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}
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} dynamicIsland: { context in
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let phaseColor = Self.colorForPhase(context.state.phase)
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let phaseLabel = context.state.phase.capitalized
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let phase = context.state.phase
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let paused = context.state.isPaused
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let frozenSeconds = Int(max(0, context.state.phaseEndDate.timeIntervalSinceNow))
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let isUrgent = !paused && frozenSeconds > 0 && frozenSeconds <= 5
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let isWork = context.state.phase == "work" && !paused
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switch activityFamily {
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case .small:
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WorkoutSmallView(phase: phase, paused: paused, frozenSeconds: frozenSeconds, exerciseName: context.state.exerciseName, roundCurrent: context.state.roundCurrent, roundTotal: context.state.roundTotal, endDate: context.state.phaseEndDate)
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default:
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WorkoutLockScreenView(phase: phase, paused: paused, frozenSeconds: frozenSeconds, isFullscreen: isFullscreen, isLuminanceReduced: isLuminanceReduced, isUrgent: isUrgent, isStale: context.isStale, exerciseName: context.state.exerciseName, roundCurrent: context.state.roundCurrent, roundTotal: context.state.roundTotal, endDate: context.state.phaseEndDate, heartRate: context.state.heartRate, trackTitle: context.state.trackTitle, trackArtist: context.state.trackArtist, isPlaying: context.state.isPlaying)
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}
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} dynamicIsland: { context in
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let phase = context.state.phase
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let paused = context.state.isPaused
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let frozenSeconds = Int(max(0, context.state.phaseEndDate.timeIntervalSinceNow))
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let isUrgent = !paused && frozenSeconds > 0 && frozenSeconds <= 5
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let isWork = phase == .work && !paused
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let progress = CGFloat(context.state.roundCurrent) / CGFloat(max(context.state.roundTotal, 1))
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return DynamicIsland {
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DynamicIslandExpandedRegion(.leading) {
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HStack(spacing: 4) {
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if paused {
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Text("PAUSED")
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.font(.caption2.bold())
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.foregroundStyle(.white)
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.padding(.horizontal, 5)
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.padding(.vertical, 2)
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.background(.white.opacity(0.15))
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.clipShape(Capsule())
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} else {
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Text(phaseLabel.uppercased())
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.font(.caption.bold())
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.foregroundStyle(phaseColor)
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.padding(.horizontal, 5)
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.padding(.vertical, 2)
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.background(phaseColor.opacity(0.15))
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.clipShape(Capsule())
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}
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PhasePill(phase: phase, isPaused: paused)
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Text("\(context.state.roundCurrent)/\(context.state.roundTotal)")
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.font(.caption.monospacedDigit())
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.foregroundStyle(.secondary)
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}
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.accessibilityLabel(paused
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? "Paused, round \(context.state.roundCurrent) of \(context.state.roundTotal)"
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: "\(phaseLabel) phase, round \(context.state.roundCurrent) of \(context.state.roundTotal)")
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: "\(phase.capitalized) phase, round \(context.state.roundCurrent) of \(context.state.roundTotal)")
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}
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DynamicIslandExpandedRegion(.center) {
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Text(context.state.exerciseName)
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@@ -83,95 +196,34 @@ struct WorkoutLiveActivity: Widget {
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.accessibilityLabel("Exercise \(context.state.exerciseName)")
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}
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DynamicIslandExpandedRegion(.trailing) {
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Group {
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if paused {
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Text(Self.formatFrozenTime(frozenSeconds))
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.font(.system(size: 20, weight: .bold).monospacedDigit())
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.foregroundStyle(.white.opacity(0.5))
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} else {
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Text(timerInterval: Date()...context.state.phaseEndDate, countsDown: true)
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.font(.system(size: 20, weight: .bold).monospacedDigit())
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.foregroundStyle(isUrgent ? .orange : .white)
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.contentTransition(.numericText(countsDown: true))
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}
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}
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.frame(width: 56, alignment: .trailing)
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.accessibilityLabel(paused ? "Timer paused at \(Self.formatFrozenTime(frozenSeconds))" : "Countdown timer")
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CountdownText(endDate: context.state.phaseEndDate, isPaused: paused, frozenSeconds: frozenSeconds, isUrgent: isUrgent, size: 20)
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.frame(width: 56, alignment: .trailing)
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}
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DynamicIslandExpandedRegion(.bottom) {
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VStack(spacing: 6) {
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GeometryReader { geo in
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ZStack(alignment: .leading) {
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RoundedRectangle(cornerRadius: 1, style: .continuous)
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.fill(.white.opacity(0.08))
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RoundedRectangle(cornerRadius: 1, style: .continuous)
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.fill(phaseColor.opacity(paused ? 0.25 : 0.6))
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.frame(width: geo.size.width * progress)
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}
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.frame(height: 2)
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}
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.frame(height: 2)
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WorkoutProgressBar(progress: progress, color: phase.color, isPaused: paused)
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HStack(spacing: 6) {
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Image(systemName: "music.note")
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.font(.system(size: 10))
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.foregroundStyle(.green)
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.accessibilityLabel("Music")
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Text(context.state.trackArtist.isEmpty
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? context.state.trackTitle
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: "\(context.state.trackTitle) — \(context.state.trackArtist)")
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.font(.caption2)
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.lineLimit(1)
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.foregroundStyle(.white.opacity(paused ? 0.3 : 0.5))
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.accessibilityLabel(context.state.trackArtist.isEmpty ? context.state.trackTitle : "\(context.state.trackTitle) by \(context.state.trackArtist)")
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Spacer()
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if context.state.heartRate > 0 {
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HStack(spacing: 2) {
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Image(systemName: "heart.fill")
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.font(.system(size: 8))
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.foregroundStyle(.red.opacity(0.7))
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.accessibilityLabel("Heart rate")
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Text("\(Int(context.state.heartRate))")
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.font(.system(size: 10).monospacedDigit())
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.foregroundStyle(.white.opacity(paused ? 0.3 : 0.5))
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}
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.accessibilityLabel("Heart rate \(Int(context.state.heartRate)) beats per minute")
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}
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if !paused, context.state.isPlaying {
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LiveActivityMusicBars()
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}
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}
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.opacity(paused ? 0.5 : 1)
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MusicInfoRow(
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trackTitle: context.state.trackTitle,
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trackArtist: context.state.trackArtist,
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isPlaying: context.state.isPlaying,
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isPaused: paused,
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heartRate: context.state.heartRate,
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isLuminanceReduced: false
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)
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}
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.padding(.bottom, 4)
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}
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} compactLeading: {
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Circle()
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.fill(paused ? phaseColor.opacity(0.4) : phaseColor)
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.frame(width: 10, height: 10)
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.modifier(PulseEffect(active: isWork))
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.accessibilityLabel(paused ? "Paused" : "\(phaseLabel) phase, workout in progress")
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PhaseIndicatorDot(color: phase.color, isPaused: paused, size: 10, isPulsing: isWork)
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.accessibilityLabel(paused ? "Paused" : "\(phase.capitalized) phase, workout in progress")
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} compactTrailing: {
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Group {
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if paused {
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Text(Self.formatFrozenTime(frozenSeconds))
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.font(.system(size: 12, weight: .heavy).monospacedDigit())
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.foregroundStyle(.white.opacity(0.5))
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} else {
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Text(timerInterval: Date()...context.state.phaseEndDate, countsDown: true)
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.font(.system(size: 12, weight: .heavy).monospacedDigit())
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.foregroundStyle(isUrgent ? .orange : .white)
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.contentTransition(.numericText(countsDown: true))
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}
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}
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.accessibilityLabel(paused ? "Timer paused at \(Self.formatFrozenTime(frozenSeconds))" : "Countdown timer")
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CountdownText(endDate: context.state.phaseEndDate, isPaused: paused, frozenSeconds: frozenSeconds, isUrgent: isUrgent, size: 12)
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} minimal: {
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Circle()
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.fill(paused ? phaseColor.opacity(0.4) : phaseColor)
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.frame(width: 6, height: 6)
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PhaseIndicatorDot(color: phase.color, isPaused: paused, size: 6, isPulsing: false)
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.accessibilityLabel(paused ? "Paused" : "Workout in progress")
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}
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.keylineTint(phaseColor)
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.keylineTint(phase.color)
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.contentMargins(.leading, 8, for: .expanded)
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.contentMargins(.trailing, 8, for: .expanded)
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.contentMargins(.bottom, 4, for: .expanded)
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@@ -179,45 +231,58 @@ struct WorkoutLiveActivity: Widget {
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}
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.supplementalActivityFamilies([.small, .medium])
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}
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}
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// MARK: - Lock Screen / Banner
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// MARK: - Lock Screen / Banner
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@ViewBuilder
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private func lockScreenView(
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context: ActivityViewContext<WorkoutActivityAttributes>,
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phaseColor: Color,
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phaseLabel: String,
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isFullscreen: Bool,
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isLuminanceReduced: Bool,
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isUrgent: Bool,
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paused: Bool,
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frozenSeconds: Int
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) -> some View {
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let progress = CGFloat(context.state.roundCurrent) / CGFloat(max(context.state.roundTotal, 1))
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struct WorkoutLockScreenView: View {
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let phase: WorkoutPhase
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let paused: Bool
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let frozenSeconds: Int
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let isFullscreen: Bool
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let isLuminanceReduced: Bool
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let isUrgent: Bool
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let isStale: Bool
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let exerciseName: String
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let roundCurrent: Int
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let roundTotal: Int
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let endDate: Date
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let heartRate: Double
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let trackTitle: String
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let trackArtist: String
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let isPlaying: Bool
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||||
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var progress: CGFloat { CGFloat(roundCurrent) / CGFloat(max(roundTotal, 1)) }
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||||
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||||
var body: some View {
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VStack(spacing: 0) {
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||||
HStack(alignment: .center, spacing: 12) {
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||||
RoundedRectangle(cornerRadius: 4, style: .continuous)
|
||||
.fill(paused ? phaseColor.opacity(0.4) : phaseColor)
|
||||
.fill(paused ? phase.color.opacity(0.4) : phase.color)
|
||||
.frame(width: 4, height: 38)
|
||||
.accessibilityHidden(true)
|
||||
|
||||
VStack(alignment: .leading, spacing: 2) {
|
||||
Text(context.state.exerciseName)
|
||||
Text(exerciseName)
|
||||
.font(isFullscreen ? .title2 : .headline)
|
||||
.foregroundStyle(.primary)
|
||||
.minimumScaleFactor(0.7)
|
||||
.accessibilityLabel(context.state.exerciseName)
|
||||
.accessibilityLabel(exerciseName)
|
||||
if paused {
|
||||
Text("PAUSED")
|
||||
.font(.caption.bold())
|
||||
.foregroundStyle(.white.opacity(0.6))
|
||||
.accessibilityLabel("Paused")
|
||||
} else {
|
||||
Text(phaseLabel)
|
||||
Text(phase.capitalized)
|
||||
.font(.caption.weight(.semibold))
|
||||
.foregroundStyle(phaseColor)
|
||||
.accessibilityLabel("\(phaseLabel) phase")
|
||||
.foregroundStyle(phase.color)
|
||||
.accessibilityLabel("\(phase.capitalized) phase")
|
||||
}
|
||||
if isStale {
|
||||
Text("Last updated")
|
||||
.font(.caption2)
|
||||
.foregroundStyle(.secondary.opacity(0.6))
|
||||
}
|
||||
}
|
||||
.layoutPriority(1)
|
||||
@@ -227,74 +292,40 @@ struct WorkoutLiveActivity: Widget {
|
||||
VStack(alignment: .trailing, spacing: 2) {
|
||||
Group {
|
||||
if paused {
|
||||
Text(Self.formatFrozenTime(frozenSeconds))
|
||||
Text(CountdownText.formatFrozenTime(frozenSeconds))
|
||||
.font(isFullscreen ? .largeTitle.weight(.bold) : .title2.weight(.bold))
|
||||
.fontDesign(.monospaced)
|
||||
.foregroundStyle(.white.opacity(0.5))
|
||||
} else {
|
||||
Text(timerInterval: Date()...context.state.phaseEndDate, countsDown: true)
|
||||
Text(timerInterval: Date()...endDate, countsDown: true)
|
||||
.font(isFullscreen ? .largeTitle.weight(.bold) : .title2.weight(.bold))
|
||||
.fontDesign(.monospaced)
|
||||
.foregroundStyle(isUrgent ? .orange : .primary)
|
||||
.contentTransition(.numericText(countsDown: true))
|
||||
}
|
||||
}
|
||||
.accessibilityLabel(paused ? "Timer paused at \(Self.formatFrozenTime(frozenSeconds))" : "Countdown timer")
|
||||
Text("Round \(context.state.roundCurrent)/\(context.state.roundTotal)")
|
||||
.accessibilityLabel(paused ? "Timer paused at \(CountdownText.formatFrozenTime(frozenSeconds))" : "Countdown timer")
|
||||
Text("Round \(roundCurrent)/\(roundTotal)")
|
||||
.font(.caption2)
|
||||
.foregroundStyle(.secondary)
|
||||
.accessibilityLabel("Round \(context.state.roundCurrent) of \(context.state.roundTotal)")
|
||||
.accessibilityLabel("Round \(roundCurrent) of \(roundTotal)")
|
||||
}
|
||||
}
|
||||
.padding(.horizontal, 14)
|
||||
.padding(.top, isFullscreen ? 20 : 12)
|
||||
|
||||
GeometryReader { geo in
|
||||
ZStack(alignment: .leading) {
|
||||
RoundedRectangle(cornerRadius: 1, style: .continuous)
|
||||
.fill(.white.opacity(0.06))
|
||||
RoundedRectangle(cornerRadius: 1, style: .continuous)
|
||||
.fill(phaseColor.opacity(paused ? 0.2 : 0.5))
|
||||
.frame(width: geo.size.width * progress)
|
||||
}
|
||||
.frame(height: 2)
|
||||
}
|
||||
.frame(height: 2)
|
||||
.padding(.horizontal, 14)
|
||||
.padding(.top, 8)
|
||||
WorkoutProgressBar(progress: progress, color: phase.color, isPaused: paused)
|
||||
.padding(.horizontal, 14)
|
||||
.padding(.top, 8)
|
||||
|
||||
HStack(spacing: 8) {
|
||||
Image(systemName: "music.note")
|
||||
.font(.system(size: 10))
|
||||
.foregroundStyle(.green)
|
||||
.accessibilityLabel("Music")
|
||||
|
||||
Text(context.state.trackTitle)
|
||||
.font(.caption2)
|
||||
.foregroundStyle(.white.opacity(paused ? 0.3 : 0.5))
|
||||
.lineLimit(1)
|
||||
.accessibilityLabel(context.state.trackTitle)
|
||||
|
||||
Spacer()
|
||||
|
||||
if context.state.heartRate > 0 {
|
||||
HStack(spacing: 2) {
|
||||
Image(systemName: "heart.fill")
|
||||
.font(.system(size: 9))
|
||||
.foregroundStyle(.red.opacity(0.7))
|
||||
.accessibilityHidden(true)
|
||||
Text("\(Int(context.state.heartRate))")
|
||||
.font(.caption2.monospacedDigit())
|
||||
.foregroundStyle(.white.opacity(paused ? 0.3 : 0.5))
|
||||
}
|
||||
.accessibilityLabel("Heart rate \(Int(context.state.heartRate)) beats per minute")
|
||||
}
|
||||
|
||||
if !paused, context.state.isPlaying, !isLuminanceReduced {
|
||||
LiveActivityMusicBars()
|
||||
}
|
||||
}
|
||||
.opacity(paused ? 0.5 : 1)
|
||||
MusicInfoRow(
|
||||
trackTitle: trackTitle,
|
||||
trackArtist: trackArtist,
|
||||
isPlaying: isPlaying,
|
||||
isPaused: paused,
|
||||
heartRate: heartRate,
|
||||
isLuminanceReduced: isLuminanceReduced
|
||||
)
|
||||
.padding(.horizontal, 14)
|
||||
.padding(.top, 6)
|
||||
.padding(.bottom, 10)
|
||||
@@ -302,76 +333,48 @@ struct WorkoutLiveActivity: Widget {
|
||||
.activityBackgroundTint(.black.opacity(0.9))
|
||||
.activitySystemActionForegroundColor(.white)
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Small (Apple Watch / CarPlay)
|
||||
// MARK: - Small (Apple Watch / CarPlay)
|
||||
|
||||
@ViewBuilder
|
||||
private func smallLockScreenView(
|
||||
context: ActivityViewContext<WorkoutActivityAttributes>,
|
||||
phaseColor: Color,
|
||||
phaseLabel: String,
|
||||
paused: Bool,
|
||||
frozenSeconds: Int
|
||||
) -> some View {
|
||||
struct WorkoutSmallView: View {
|
||||
let phase: WorkoutPhase
|
||||
let paused: Bool
|
||||
let frozenSeconds: Int
|
||||
let exerciseName: String
|
||||
let roundCurrent: Int
|
||||
let roundTotal: Int
|
||||
let endDate: Date
|
||||
|
||||
var body: some View {
|
||||
HStack(spacing: 8) {
|
||||
Circle()
|
||||
.fill(paused ? phaseColor.opacity(0.4) : phaseColor)
|
||||
.frame(width: 8, height: 8)
|
||||
.accessibilityLabel(paused ? "Paused" : "\(phaseLabel) phase")
|
||||
PhaseIndicatorDot(color: phase.color, isPaused: paused, size: 8, isPulsing: false)
|
||||
.accessibilityLabel(paused ? "Paused" : "\(phase.capitalized) phase")
|
||||
|
||||
VStack(alignment: .leading, spacing: 1) {
|
||||
Text(context.state.exerciseName)
|
||||
Text(exerciseName)
|
||||
.font(.caption.weight(.semibold))
|
||||
.lineLimit(1)
|
||||
.foregroundStyle(paused ? Color.primary.opacity(0.6) : Color.primary)
|
||||
.accessibilityLabel(context.state.exerciseName)
|
||||
Text(paused ? "PAUSED" : "\(context.state.roundCurrent)/\(context.state.roundTotal)")
|
||||
.accessibilityLabel(exerciseName)
|
||||
Text(paused ? "PAUSED" : "\(roundCurrent)/\(roundTotal)")
|
||||
.font(.caption2.monospacedDigit())
|
||||
.foregroundStyle(.secondary)
|
||||
.accessibilityLabel(paused ? "Paused" : "Round \(context.state.roundCurrent) of \(context.state.roundTotal)")
|
||||
.accessibilityLabel(paused ? "Paused" : "Round \(roundCurrent) of \(roundTotal)")
|
||||
}
|
||||
|
||||
Spacer()
|
||||
|
||||
Group {
|
||||
if paused {
|
||||
Text(Self.formatFrozenTime(frozenSeconds))
|
||||
.font(.caption.monospacedDigit())
|
||||
.foregroundStyle(.primary.opacity(0.5))
|
||||
} else {
|
||||
Text(timerInterval: Date()...context.state.phaseEndDate, countsDown: true)
|
||||
.font(.caption.monospacedDigit())
|
||||
.foregroundStyle(.primary)
|
||||
.contentTransition(.numericText(countsDown: true))
|
||||
}
|
||||
}
|
||||
.accessibilityLabel(paused ? "Timer paused at \(Self.formatFrozenTime(frozenSeconds))" : "Countdown timer")
|
||||
CountdownText(endDate: endDate, isPaused: paused, frozenSeconds: frozenSeconds, isUrgent: false, size: 12)
|
||||
}
|
||||
.padding(.horizontal, 12)
|
||||
.padding(.vertical, 8)
|
||||
.activityBackgroundTint(.black.opacity(0.9))
|
||||
}
|
||||
|
||||
// MARK: - Helpers
|
||||
|
||||
static func formatFrozenTime(_ seconds: Int) -> String {
|
||||
let m = seconds / 60
|
||||
let s = seconds % 60
|
||||
return String(format: "%d:%02d", m, s)
|
||||
}
|
||||
|
||||
static func colorForPhase(_ phase: String) -> Color {
|
||||
switch phase {
|
||||
case "prep": return Color(red: 1.0, green: 0.58, blue: 0.0)
|
||||
case "work": return Color(red: 1.0, green: 0.42, blue: 0.21)
|
||||
case "rest", "interBlockRest": return Color(red: 0.35, green: 0.78, blue: 0.98)
|
||||
case "cooldown": return Color(red: 0.35, green: 0.78, blue: 0.98)
|
||||
case "complete": return Color(red: 0.19, green: 0.82, blue: 0.35)
|
||||
default: return .gray
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Pulse Effect
|
||||
|
||||
private struct PulseEffect: ViewModifier {
|
||||
let active: Bool
|
||||
@State private var isPulsing = false
|
||||
@@ -390,3 +393,136 @@ private struct PulseEffect: ViewModifier {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Previews
|
||||
|
||||
#Preview("Lock Screen — Work", as: .content, using: WorkoutActivityAttributes()) {
|
||||
WorkoutLiveActivity()
|
||||
} contentStates: {
|
||||
WorkoutActivityAttributes.ContentState(
|
||||
exerciseName: "Burpees",
|
||||
phase: .work,
|
||||
phaseEndDate: .now.addingTimeInterval(20),
|
||||
roundCurrent: 3,
|
||||
roundTotal: 8,
|
||||
heartRate: 142,
|
||||
trackTitle: "Lose Yourself",
|
||||
trackArtist: "Eminem",
|
||||
isPlaying: true,
|
||||
isPaused: false
|
||||
)
|
||||
}
|
||||
|
||||
#Preview("Lock Screen — Rest", as: .content, using: WorkoutActivityAttributes()) {
|
||||
WorkoutLiveActivity()
|
||||
} contentStates: {
|
||||
WorkoutActivityAttributes.ContentState(
|
||||
exerciseName: "Mountain Climbers",
|
||||
phase: .rest,
|
||||
phaseEndDate: .now.addingTimeInterval(8),
|
||||
roundCurrent: 4,
|
||||
roundTotal: 8,
|
||||
heartRate: 128,
|
||||
trackTitle: "Stronger",
|
||||
trackArtist: "Kanye West",
|
||||
isPlaying: true,
|
||||
isPaused: false
|
||||
)
|
||||
}
|
||||
|
||||
#Preview("Lock Screen — Paused", as: .content, using: WorkoutActivityAttributes()) {
|
||||
WorkoutLiveActivity()
|
||||
} contentStates: {
|
||||
WorkoutActivityAttributes.ContentState(
|
||||
exerciseName: "Jump Squats",
|
||||
phase: .work,
|
||||
phaseEndDate: .now.addingTimeInterval(15),
|
||||
roundCurrent: 5,
|
||||
roundTotal: 8,
|
||||
heartRate: 135,
|
||||
trackTitle: "",
|
||||
trackArtist: "",
|
||||
isPlaying: false,
|
||||
isPaused: true
|
||||
)
|
||||
}
|
||||
|
||||
#Preview("Lock Screen — Complete", as: .content, using: WorkoutActivityAttributes()) {
|
||||
WorkoutLiveActivity()
|
||||
} contentStates: {
|
||||
WorkoutActivityAttributes.ContentState(
|
||||
exerciseName: "Workout Complete",
|
||||
phase: .complete,
|
||||
phaseEndDate: .now,
|
||||
roundCurrent: 8,
|
||||
roundTotal: 8,
|
||||
heartRate: 110,
|
||||
trackTitle: "",
|
||||
trackArtist: "",
|
||||
isPlaying: false,
|
||||
isPaused: false
|
||||
)
|
||||
}
|
||||
|
||||
#Preview("Dynamic Island Expanded", as: .dynamicIsland(.expanded), using: WorkoutActivityAttributes()) {
|
||||
WorkoutLiveActivity()
|
||||
} contentStates: {
|
||||
WorkoutActivityAttributes.ContentState(
|
||||
exerciseName: "Burpees",
|
||||
phase: .work,
|
||||
phaseEndDate: .now.addingTimeInterval(18),
|
||||
roundCurrent: 3,
|
||||
roundTotal: 8,
|
||||
heartRate: 145,
|
||||
trackTitle: "Till I Collapse",
|
||||
trackArtist: "Eminem",
|
||||
isPlaying: true,
|
||||
isPaused: false
|
||||
)
|
||||
WorkoutActivityAttributes.ContentState(
|
||||
exerciseName: "High Knees",
|
||||
phase: .rest,
|
||||
phaseEndDate: .now.addingTimeInterval(6),
|
||||
roundCurrent: 6,
|
||||
roundTotal: 8,
|
||||
heartRate: 120,
|
||||
trackTitle: "",
|
||||
trackArtist: "",
|
||||
isPlaying: false,
|
||||
isPaused: false
|
||||
)
|
||||
}
|
||||
|
||||
#Preview("Dynamic Island Compact", as: .dynamicIsland(.compact), using: WorkoutActivityAttributes()) {
|
||||
WorkoutLiveActivity()
|
||||
} contentStates: {
|
||||
WorkoutActivityAttributes.ContentState(
|
||||
exerciseName: "Burpees",
|
||||
phase: .work,
|
||||
phaseEndDate: .now.addingTimeInterval(18),
|
||||
roundCurrent: 3,
|
||||
roundTotal: 8,
|
||||
heartRate: 0,
|
||||
trackTitle: "",
|
||||
trackArtist: "",
|
||||
isPlaying: false,
|
||||
isPaused: false
|
||||
)
|
||||
}
|
||||
|
||||
#Preview("Dynamic Island Minimal", as: .dynamicIsland(.minimal), using: WorkoutActivityAttributes()) {
|
||||
WorkoutLiveActivity()
|
||||
} contentStates: {
|
||||
WorkoutActivityAttributes.ContentState(
|
||||
exerciseName: "Burpees",
|
||||
phase: .work,
|
||||
phaseEndDate: .now.addingTimeInterval(18),
|
||||
roundCurrent: 3,
|
||||
roundTotal: 8,
|
||||
heartRate: 0,
|
||||
trackTitle: "",
|
||||
trackArtist: "",
|
||||
isPlaying: false,
|
||||
isPaused: false
|
||||
)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user