Commit Graph

8 Commits

Author SHA1 Message Date
Millian Lamiaux
aa75afb1b7 feat: onboarding flow with staggered-reveal wow screen
6-screen conversion funnel: Problem → Empathy → Solution → Wow → Personalization → Paywall.
Screen 4 uses a staggered-reveal feature list where all 4 features animate in
sequentially (150ms apart), replacing a carousel pattern.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 18:52:05 +01:00
Millian Lamiaux
2d24831f8e feat: category/collection detail screens + Inter font loading
New screens:
- Category detail (workout/category/[id]): filtered workout list
  with SwiftUI segmented Picker for level sub-filter
- Collection detail (collection/[id]): hero header with gradient,
  stats (workouts/minutes/calories), numbered workout list

Root layout:
- Inter font loading (400-900 weights) via @expo-google-fonts
- SplashScreen integration for font loading gate
- Route config for all screens with appropriate animations

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 13:24:35 +01:00
Millian Lamiaux
b0521ded5a feat: workout flow — detail, player, and complete screens
Workout detail (workout/[id]):
- Dynamic data via useLocalSearchParams + getWorkoutById
- VideoPlayer hero with trainer color gradient fallback
- Exercise list, equipment, music vibe, "Start Workout" CTA

Player (player/[id]):
- useTimer hook drives phase transitions (PREP/WORK/REST/COMPLETE)
- useHaptics for phase changes and countdown ticks
- useAudio for sound effects (beeps, dings, completion chime)
- Real calorie tracking, progress ring, exercise display
- Saves WorkoutResult to activityStore on completion

Complete (complete/[id]):
- Reads real stats from activityStore history
- Burn bar, streak counter, calories/duration/completion stats
- Recommended workouts, share via expo-sharing

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 13:24:21 +01:00
Millian Lamiaux
99d8fba852 feat: 5 tab screens wired to centralized data layer
All tabs use shared data, stores, and SwiftUI islands:

- Home: greeting from userStore, featured/popular workouts,
  recent activity from activityStore, tappable collections
- Workouts: 50 workouts with SwiftUI Picker category filter,
  trainer avatars, workout grid, "See All" links to categories
- Activity: streak banner, SwiftUI Gauges (workouts/minutes/
  calories/best streak), weekly Chart, achievements grid
- Browse: featured collection hero, collection grid with emoji
  icons, programs carousel, new releases list
- Profile: user card, subscription banner, SwiftUI List with
  workout/notification settings (Switches persist via Zustand)

Tab layout uses NativeTabs with SF Symbols and haptic feedback.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 13:24:06 +01:00
Millian Lamiaux
54ac8326fa chore: remove v1 features and old scaffolding
Remove onboarding flow (6 screens), timer engine, audio engine,
old components (themed-text/view, parallax-scroll, hello-wave),
old constants (theme, shadows, timer), and utility files that
were replaced by the v2 architecture.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 13:23:04 +01:00
Millian Lamiaux
fa189fe72e feat: onboarding flow (6 screens) + audio engine + design system
Onboarding:
- 6-screen flow: Problem → Empathy → Solution → Wow → Personalization → Paywall
- useOnboarding hook with Zustand + AsyncStorage persistence
- MiniTimerDemo with live 20s timer + haptics
- Auto-redirect for first-time users
- Mock RevenueCat for dev testing

Audio:
- useAudioEngine hook with expo-av
- Phase sounds (count_3/2/1, beep, bell, fanfare)
- Placeholder music tracks

Design System:
- Typography component + constants
- GlassView component
- Spacing, shadows, animations, borderRadius constants
- Extended color palette (phase gradients, glass, surfaces)

Timer:
- Fix: handle 0-duration phases (immediate advance)
- Enhanced TimerDisplay with phase gradients

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 21:52:23 +01:00
Millian Lamiaux
31bdb1586f feat: timer engine + full-screen timer UI
Implement the core timer feature following the src/features/ architecture:

- useTimerEngine hook: drift-free Date.now() delta countdown (100ms tick),
  explicit state machine (IDLE → GET_READY → WORK → REST → COMPLETE),
  event emitter for external consumers (PHASE_CHANGED, ROUND_COMPLETED,
  COUNTDOWN_TICK, SESSION_COMPLETE), auto-pause on AppState interruption
  (phone calls, background), expo-keep-awake during session
- TimerDisplay component: full-screen animated UI with 600ms color
  transitions between phases, pulse animation on countdown, flash red
  on last 3 seconds, round progress dots, IDLE/active/COMPLETE views
- TimerControls component: stop/pause-resume/skip buttons with Ionicons
- Timer route (app/timer.tsx): fullScreenModal wiring hook → display
- Home screen: dark theme with START button navigating to /timer
- Project docs: CLAUDE.md (constitution), PRD v1.1, skill files
- Shared constants: PHASE_COLORS, TIMER_DEFAULTS, formatTime utility
- Types: TimerPhase, TimerState, TimerConfig, TimerActions, TimerEvent

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-17 19:05:25 +01:00
Millian Lamiaux
5cefe864ec Initial commit
Generated by create-expo-app 3.5.3.
2026-02-17 17:34:06 +01:00